Dakanoth
Measured WARDOGS tools — Quartermaster maths that hold up, and a live board for our community server.
Loadout costing with break-even maths, an artillery firing solution, a FOB planner that totals supplies and hauling, and a payout table read off real gameplay — every XP figure marked with how many times it was actually counted.
Open the tool →Our WARDOGS community server board — live fill, join code, map rotation, uptime, and history windows from the public list.
Open the board →The AI I wrote from scratch in Go — engine, tokenizer and CUDA kernels, no third-party API underneath it. It runs on one GPU in my house. Ask it something; every answer is signed by that machine and checked in your browser.
Talk to it →Deploy markers, commute, elevation LOS, and live death heat.
Open →3D heat and pins from Tab OCR and session-scoped minimap matches.
Open →Miner connection card for the pool. Stratum is pool.dakanoth.com. The dashboard stays on the PC.
Connect →Hot Zone drift sim with towers, FOBs, and spawn vehicles.
Open →Item names, prices, weights, calibres and compatibility, straight out of the build rather than retyped from a wiki.
Payouts and XP read off the HUD frame by frame, so a kill's real value is measured instead of assumed.
Anything the files and footage can't answer gets logged in game and marked as observed, not estimated.
Spot something wrong? Send a correction.